Sunday, December 11, 2011

Stealth Rules the VG World

In the wake of Spike TV’s Video Game Awards 2011 (which aired Saturday, December 10th at 8pm EST) I wanted to share one of my addictions with all of you.

I am very much a gamer.  Why?  Because it’s hands-on entertainment!  I feel like I’m really a part of the story.  Yes – I get wrapped up in the stories of video games.  There is no problem in that.  Any gamer out there will tell their own story.  They love the graphics, or the action, or the plot, or the characters.  For me it’s a mix of all of these things.  

Now when it comes to shooting or war games like Modern Warfare or other Call of Duty games, I’m more of a sniper kind of girl.  I like to hide out and take head shots from a safe distance.  That’s where I’m lethal.  Games that involve running out into the thick of things sometimes gets me in trouble.  I wasn’t a fan of cover in the beginning (thanks to playing Mass Effect on insanity I learned to love cover) and I was the type of person who just wanted to be in the middle of the action.  I would run right into the middle and try and get a good look at everything while killing people up close and personal, but I would die too quickly to do too much damage.  I just figured you can always respawn.  Well, after a while I learned how to work out a middle ground, but I’m still not a huge fans of shooter games like CoD and MW.  I either have to be far off sniping, or up close and stabbing.  Basically, I’m a fan of stealth moves.

For this reason I love games that let me utilize stealth abilities.  I bought Batman: Arkham Asylum and had a lot of fun with that game when it was first released.  Batman has a lot of stealth abilities that he uses as he hunts down the criminals loose in the asylum.  Thinking out the strategy is half the fun!  I guess you could say I’m a cerebral player.  Soon I’ll get Batman: Arkham City and let you all know how that stands up to the first modern Batman installment.

My November Game of the Month has to be Assassin’s Creed: Revelations.  I’ve been with the AC franchise from the very beginning.  The stealth abilities along with a compelling story make this game series a double threat.  Revelations sees the return of Ezio Auditore de Firenze but he has aged a bit and is now in Constantinople.  Weapons have evolved and probably the best new feature is the hook blade.  It helps Ezio climb faster, make longer jumps, and, best of all, he can now zip-line through the city!  Death from above takes a whole new meaning.  Well, actually it means the same thing, but it looks super cool!!

Showing off Ezio's new zip-line capabilities with the hook blade.
Another new addition to Ezio’s bag of tricks is the bombs.  You can craft multiple kinds of bombs that perform many different actions.  There are three bomb categories or pouches as they are labeled in game: Lethal, Tactical, and Diversion.  Lethal bombs are designed to take down your opponents for good, as the name suggests.  My personal favorite is a poison bomb called the Datura bomb.  Datura is the name of the lethal powder explosive that goes into the bomb and actually kills your targets.  The best part of using this bomb is that it serves two functions: the first being that it kills the guards you are initially targeting, and the second is that it draws any guards nearby out into the open to investigate their fallen comrades.  Tactical bombs are used to gain an advantage over your opponent.  These can be smokescreen bombs that make your opponents blind and send them into coughing fits while you use Ezio’s incredible eagle vision to see his targets through the smog.  Or you could use a Caltrop bomb, which essentially paralyzes your targets which makes taking them down much easier.  The diversion bombs help distract the guards or crowds of people – whether with a loud noise or a bunch of coins – which can give you an opportunity to sneak past while they go to investigate.  You should really try out this new feature and have fun mixing and matching all different elements to create the perfect bomb for any situation.

For me the one thing I was missing from this game was the Italian.  As someone who studied Italian I had fun with AC2 and AC: Brotherhood since the games were set in Italy.  A lot of the people on the street would speak Italian and even when Ezio spoke to someone in a cut scene you would have random pieces of Italian speech thrown into the mix.  This game had very little Italian with Ezio and a woman named Sofia being the only Italians you really interact with in Constantinople.  This, of course, is a personal problem and nothing that would deter me or should deter anyone else from playing/enjoying the game.  I LOVE THIS GAME.  And, without revealing too much, the Desmond story really takes a big turn with a lot of new information into his character personally.

If I had one problem with the game it would be in the new face of Desmond.  I understand graphics are updating on a daily basis, but Desmond literally looks like a completely new person in this game.  His skin is much darker than before, and the structure of his face even looked different.  I don’t know how to explain his new look, but it seems as though he went through some massive reconstructive surgery between Brotherhood and Revelations.  Again, this is not enough to deter me nor should it deter anyone else from playing the game, just an observation. 

The game continues the storyline that was set up in the first three games as far as Desmond is concerned.  His story has progressed normally through the series but this game brings a surprise to the table.  SPOILER ALERT There is no real world Desmond action in this game.  Desmond is stuck inside the animus – inside his mind – because he has fallen into a coma in the real world.  Subject 16, or Clay Kaczmarek, is also inside the animus safe zone, also known as the Black Room.  He helps Desmond as much as he can so the same thing that happened to him won’t happen to Desmond.  You also hear voice-overs of the people in the real world talking around Desmond’s unconscious body.  In fact, one of the biggest lingering questions from Brotherhood to Revelations is answered in one of the first voice-overs: Whether or not Lucy survived.  I won’t spoil that outcome for those of you still reading this.

To wrap things up I would just like to add that this game was a welcome continuation in the Assassin’s Creed line.  I was happy with the playable storyline as well as the multiplayer online portion, a trait started with Brotherhood.  The game was a quick finish but it is nice to be able to go back through and replay portions from wherever you would like.  Your money travels through time with you, which is especially helpful if you forgot to buy the books at the bookstore in Cappadocia and wish to complete the Sage achievement.  Warning: Those books are VERY expensive.  I suggest sending your assassins out on a bunch of missions to earn some money before you waste time going back to that memory.  While in Cappadocia you cannot contact your assassins.  Try and save up 350,000 before you head back (that is Sequence 7: Underworld just for your reference). 

When all said and done I give this game an A because it's that Awesome.  I hope this encourages you to go get a game system and enjoy some hands-on procrastination! 

This game is available on Xbox360, PS3, and PC.

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